Move(w,a,s,d); Jump(Space);Flip(left,right), Loop(up,down); Restart(r)

It's  a part physical based skateboard simulation under development. 
You are playing on a real world terrain (The Cradle Skatepark, Brixlegg, Austria), captured with a 3d laser scanner in 2014.
Its a freetime fun project  made with unity 3d.
Current Focus:  Getting the map finished; better Collision Meshes;  realistic behaviours for Rail, Pipe, Coping...,

...The real bowl of the skatepark is/was currently under water, so i decided to make the project public at this early stage... allowing you to drive a bit on the unfinished map

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